Kindergarten-Animals in Action 2
1st Grade-Setting the Scene 1
After listening to or reading a familiar fairy tale, the students chose one scene from the story to recreate in ScratchJr. They were responsible for creating the scene with backgrounds, characters, action, and voice recordings.
2nd Grade-Computer Science Explorers 1
The students learned about the encompassing nature of computer science and how it is used in our everyday lives. They read a story and informational piece about computer science and began to work on a program that will keep score as they play a math game.
3rd Grade-Variables Rule 1
4th Grade-Senses Exploration 2
Each part of the brain regulates specific functions in the body. The students learned about how our senses receive input, how our sense receptors are specialized, and the part of the brain responsible for each sense. Rotating through stations, the students watched a short animated video about the sense, labelled a diagram of the body for that sense, and completed an experiment using the sense.
5A & 5B-Inputs/Outputs 2
5C & 5D-Data Collection & Display 2
Using the Tynker iPad app, the students are learning to code their first game by following step-by-step directions. The students learned about x and y axes, how to add characters to the game, and code actions the characters can follow.
Welcome to the STEAM Studio Blog for Jamestown Upper & Lower Elementary Schools in Hudsonville, MI. Here you will find the latest projects and concepts we've been working on in class.
comes to Hudsonville with 17 years of teaching information and technology skills to elementary students. After earning a BA in Elementary Education at the University of Northern Iowa and a Master’s degree from the University of Iowa in 2000, she drew a circle on the map and chose Southwest Michigan.